Apollo
A superhero sandbox set in a comic-book city. You play Apollo: fly between towers, dive into the streets, and fight crowds hand to hand.
Built fully with Claude Code- FlightCruise, dive and skydive across the city, with sound-barrier booms.
- CombatPunches, kicks and takedowns built from motion-capture animation.
- LookA custom comic shader: thick ink lines, flat color, halftone skies.
- CodeC++ gameplay, an animation pipeline and the city, all written through Claude Code.